Bosses
These are the two fights you do not win alone, and the only sources of Legendary equipment outside the War.
Raid
A Raid is a queue: you join and wait for it to fill. When the 5th player joins, the fight against the day's boss resolves at once and plays out on the map.

- The queue is anonymous and automatic. No need to arrange anything with anyone, or to share a village.
- A win pays 150,000 XP to the leader, and the reward comes back every 6 hours. After that you can still join and fight, you just do not get paid twice in the same window.
- The boss holds its heaviest moves back: they only come out once its HP drops below 50%.
- The Raid is one of the few sources of high equipment: a 35% chance of a Lendário I piece per reward.
| Day | Boss |
|---|---|
| Sunday | Deidara, a Forma Suicida |
| Monday | Haku |
| Tuesday | Zabuza Momochi |
| Wednesday | Manda |
| Thursday | Kimimaro, Selo Nível 2 |
| Friday | Marionete do Terceiro Kazekage |
| Saturday | Sasori, o Núcleo Vivo |
World Boss: the Bijuu
The World Boss is not a Raid: there is one Bijuu for the whole server, with a single HP bar everyone shares. There is no party, just people hitting the same creature.
- There are 9 Bijuu, one at a time, in order of tails. Once it falls it stays down until midnight, Brasília time; alive at the turn of the day, it comes back with a full bar.
- You get 5 entries per day on each Bijuu. Staying in the fight costs nothing; falling and coming back, or leaving and coming back, costs one.
- The stage holds 50 players per channel, and the Bijuu strikes back per channel. The HP bar, though, is the same for everyone.
- Every time it wins, the next one comes back 10% stronger in attack and HP. Its defense does not climb, on purpose.
How your share is worked out
The Bijuu's reward is split by contribution points, and taking hits is worth more than landing them:
That is why a ninja built on HP and Defense earns its place in a fight like this: holding a bar of damage pays more than a death takes away. Damage taken counts what actually came off your health, and points never go negative.
The spoils
When the Bijuu falls, the prize is a fixed pot split among everyone who contributed. Since the pot does not grow with the crowd, a smaller group takes more per head:
- Copper Coin, Chakra Fragments and Special Chakra Fragments, split in proportion to each person's points.
- Equipment pieces rolled with points as weight, and a 30% chance of a Lendário III piece. Whoever scored highest takes a guaranteed piece.
- A small chance at that Bijuu's Soul, the rarest item the game hands out.
The Bijuu
They all share the same stat card, on purpose. What changes between them is the element, the category and the moves, so the team that solves one is not the team that solves the next:
| Art | Tails | Bijuu | Element | Category |
|---|---|---|---|---|
![]() | 1 | Shukaku, o Uivo das Dunas | Wind | Ninjutsu |
![]() | 2 | Matatabi, a Chama Felina Espectral | Fire | Taijutsu |
![]() | 3 | Isobu, o Casco das Profundezas | Water | Taijutsu |
![]() | 4 | Son Gokū, o Punho de Magma | Earth | Ninjutsu |
![]() | 5 | Kokuō, o Vapor das Alturas | Water | Ninjutsu |
![]() | 6 | Saiken, o Rastro Corrosivo | Water | Ninjutsu |
![]() | 7 | Chōmei, o Enxame Zumbidor | Wind | Ninjutsu |
![]() | 8 | Gyūki, o Bramido Voltaico | Lightning | Taijutsu |
![]() | 9 | Kurama, o Incêndio Ancestral das Nove Caudas | Fire | Ninjutsu |
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